Close three holes in the card release path

A second review pass over the pool. All three are the same shape: state
or a listener outliving the video it belonged to.

attachProxyFallback replaces whatever fallback an image currently has,
so a call arriving late -- a race hitting its patience timeout after the
card was recycled -- took away the live listener and left a dead one, and
the new video's thumbnail would then fail with nothing behind it. This
one was self-inflicted: the detach came in last round to stop the
listeners accumulating, and introduced the clobber. It is token-guarded
now, like every other path that can arrive late.

The favourite pop is cleared by animationend, which never fires on a card
release() has already detached -- detached elements run no animations. So
the class rode into the pool and replayed on the next video the card
showed. Favourite something and flick-scroll to see it.

And withOrigin compared a token that dataset reports as undefined for an
unstamped card, which matched every unstamped card instead of none --
failing open in the guard whose whole purpose is noticing that the grid
has recycled the card out from under the player.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QBDkEXP4htyXTCZUwMLphd
This commit is contained in:
Simon
2026-09-09 15:57:52 +00:00
parent 49992c1db0
commit 7624ca559a
3 changed files with 26 additions and 1 deletions

View File

@@ -75,7 +75,11 @@ App.player = App.player || {};
};
const withOrigin = function(el, token, fn) {
if (el && el.dataset.playerToken === token) fn(el);
// `token` must be truthy in its own right: dataset yields undefined for
// a missing attribute, so without this an unstamped token would match
// every card that has no stamp -- including one the grid has recycled,
// which is precisely the case this guard exists to catch.
if (el && token && el.dataset.playerToken === token) fn(el);
};
const addCleanup = (fn) => cp.cleanups.push(fn);